Renderhub – Flowers Pack Low-poly 3D model

You will get:

42 Game Ready Garden Flower Assets [*fbx]

1 texture atlas [*tga]

Unreal Engine scene setup 4.26+ with Foliage Master Material

Maya scene

Blender scene

Plants species:

Rose (6 variations) 445 – 6057 tris

Peony (7 variations) 1601 – 8740 tris

Rose Climbing (16 variations) 497- 5774 tris

Anemone (7 variations) 126 – 593 tris

Anemone Group (6 variations) 318 – 1326 tris

Texture Resolutions:

T Garden Plants Rose Atlas – 2048×2048

BCO

Color_BCO

Normal

RTAO

Roughness

Translucency

AO

Flower Mask – 256×256

UVs:

channel 1: overlapping;

channel 2: non-overlapping (for baking lightmaps)

UnrealEngine features:

Combine and mix it to get more interesting meshes.

The wind is made by vertex painting in the Foliage shader. Change Wind settings at Material Instance.

Use BaseColor Tint and Contrast for different colors.

All plants have SSS masks.

All plants have lightmaps.

Collision: (No)

Vertex Count: Max 7726 vert

Polycount: Max 8740 tringles

LODs: (Yes, LOD0 – LOD1 – LOD2 – LOD3)

Size:142 MB

home page

https://www.renderhub.com/seriouscat/flowers-pack

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Pterosaurae » Renderhub – Flowers Pack Low-poly 3D model

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