What you’ll learn
How to create new landscapes
How to import existing (real world!) landscapes
How to sculpt mountains, valleys, plateaus, and caves
How to paint a terrain with mud, grass, rock, or snow textures
How to populate a landscape with grass, flower, bush, and tree foliage
How to add oceans, lakes, and rivers
How to populate a landscape with road, fence, and mesh splines
How to add God rays and fog
Requirements
Basic computer knowledge
CPU (Processor) - Minimum: AMD Ryzen 5 5600X / Intel Core i5-12600K or better
GPU (Graphics Card) - Minimum: NVIDIA RTX 3060 (12GB) / AMD Radeon RX 6700 XT (10GB VRAM)
RAM (Memory) - Minimum: 16GB DDR4 (but 32GB is much better for landscapes!)
Storage - Minimum: 500GB SATA SSD
Operating System - Windows 10 / Windows 11 (64-bit, DirectX 12 support required)
Description
In this game design course, you'll learn how to use Unreal Engine's Landscape and Foliage Editing tools so that YOU can build open world environments like seen in "Legend of Zelda: Breath of the Wild." Knowing how to use these tools is a critical skill for those aspiring to be Level Designers or Environment Artists!
This course contains over 30 fun-to-follow video lessons! You'll learn how to:
Setup a project in the Unreal Engine
Grab (free) asset packs from the integrated "Fab" tab in Unreal and use them in our project
Create a new landscape
Import existing (real world!) landscapes
Work on modifying existing landscapes
Sculpt mountains, valleys, plateaus, and caves
Apply and work with landscape materials
Paint landscape surfaces with mud, grass, rock, or snow textures
Populate a landscape with grass, flower, bush, or tree foliage
Populate a landscape with road, fence, and mesh splines
Use numerous Sculpting and Foliage tools within Unreal
Illuminate our landscapes with dynamic lighting
Add fog & God rays
Stream sections of your open world in and out
Optimize the performance of our open world
And more!
With the knowledge gained in these video lessons, you'll have the necessary skills to start building your OWN open world environments!
Who this course is for:
Beginner Game Designers interested in creating open world games
Beginner Level Artists interested in crafting realistic outdoor environments
Beginners looking to expand their knowledge of Level Design
Beginners looking to expand their knowledge of Unreal Engine's tool sets (Landscape & Foliage Tools especially)
Size:3.86 GB
home page
https://www.udemy.com/course/unreal-engine-open-world-landscapes/
Pterosaurae » Udemy – Unreal Engine 5 – Open World Landscapes