FlippedNormals – Character Concept Sculpting in ZBrush

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Published 2022-12-09 Updated 2025-03-04

Learn how to sculpt a concept sculpt from scratch with over 10 hours of real-time professional training. We cover essential face anatomy, sculpting the eyes, ears, nose and mouth, how to give the character nice pores, how to sculpt wrinkles and how to add definition to your sculpts. Our easy-to-use techniques taught in this course will help you take your sculpts to the next level in no time!

All Real-Time

The entire course is taught in real-time, with no timelapses at all! All steps are shown and you can follow along at your own pace, from the very first brush stroke on a sphere, to making the hair and clothing, to the final pores and polypainting.

Industry Tested Sculpting Techniques

The sculpting techniques you’ll learn have been used to create incredible creatures and characters in the film industry. We’ve also taught numerous students in classrooms and online using these simple and effective ways of sculpting.

TAUGHT BY VETERAN SCULPTOR

Your instructor, Henning Sanden – Co-Founder of FlippedNormals, has been sculpting for 15 years. In his professional career, he’s sculpted hero characters for movies such as Pirates of the Caribbean, Batman V Superman, Pacific Rim Uprising, and Alien Covenant, to name a few. He’s also held masterclasses and taught sculpting at some of the top European Art Universities.

CONTAINS

20 HD Video Files

Source Files

Custom ZBrush UI and Hotkeys

5 Low Res FlippedNormals Face Kit alphas

SKILL LEVEL

Sculpting Frankenstein’s Monster is perfect for intermediate artists who are familiar with ZBrush and who want to improve their sculpting. We recommend that you go into this course with a few weeks minimum of sculpting experience.

REQUIREMENTS

Familiarity with a sculpting software is needed. We are using ZBrush, but you can easily follow along in Blender, Nomad or Mudbox.

We use the FlippedNormals Face Kit to make the alphas, but feel free to use any face alphas in your library.

We highly recommend that you use a tablet.

SOFTWARE USED

ZBrush 2022

CHAPTER LIST

01 – BaseShapes 01

02 – BaseShapes 02

03 – BaseShapes 03

04 – DefiningShapes 01

05 – DefiningShapes 02

06 – More Sculpting

07 – Frankensteining

08 – Design Changes

09 – Sculpting Hair

10 – Sculpting Cloth

11 – Face Refinement

12 – Skin Breakup

13 – Integrating Alphas

14 – Model Refinement

15 – Pores

16 – Neck Metal Pieces

17 – Forehead Metal

18 – Additional Hair Sculpting

19 – Additional Model Refinement

20 – Polypaint and Final Tweaks

Size:11.4 GB

home page

https://flippednormals.com/product/character-concept-sculpting-in-zbrush-19112

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