Cascadeur 2025.1 Win x64

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https://v.douyin.com/nJ37QC1vPcg/

Cascadeur is a standalone 3D software that lets you create keyframe animation, as well as clean up and edit any imported ones. Thanks to its AI-assisted and physics tools you can dramatically speed up the animation process and get high quality results. It works with .FBX, .DAE and .USD files making it easy to integrate into any animation workflow.

RIG YOUR MODELS EASILY

Drag-and-drop joints of your character with the Quick Rigging Tool to generate the rig automatically. One-click rig standard skeletons from Daz3d, Character Creator, Mixamo, Unreal Engine, Metahuman, Player.me, etc.

MAKE ANY ANIMATION EDITABLE

Animation Unbaking turns any baked animation, where each frame is keyframe, into an editable one. It automatically selects the keyframes and interpolation intervals with the desired precision making the animation ready for editing

HANDY CONTROLLERS FOR FINGERS

Control fingers with intelligent AutoPosing controllers. Dramatically speed up the process of animating hand behaviour and gestures

EASY TO PHYSICS

AutoPhysics allows you to achieve realistic and natural motion, while altering your animation as little as possible. The suggested animation is displayed on a green double of your character

ADD LIFE WITH SECONDARY MOTION

Adjust the slider to shake, bounce and overlap them body parts to make your animation come alive. Very useful for idles, action moves, etc.

TURN VIDEOS INTO ANIMATION

Use Video Mocap along with Animation Unbaking and Fulcrum Motion Cleaning to clean up and edit the animation to get a high quality result

COPY/PASTE RETARGETING

Transfer animations between characters with only two clicks. Works for any humanoid characters of different proportions regardless of their skeletal structure

Whats New

Inbetweening added

Slider for physics corrector

Ragdoll interaction between characters (interaction points are taken into account)

Ragdoll interaction with props (FK support)

Added context menu for the Viewport

New hub window design

External viewport can be split into 2 or 4 sections

Added descriptions and tooltips to behavior fields, commands, etc.

Import/export of workspaces

GLB format support

Take selection when importing FBX with multiple animation takes

FBX “model” pose import and export

Unbaking now supports not fully baked animations

Enhanced Autoposing Tool

Auto adjustment of autoposing lock state

Batch editing of autoposing fixation state (alt+shift+z)

Added Roblox characters to sample scenes

Fixed constraints with autoposing

Size:306 MB

home page

https://cascadeur.com/blog/general/cascadeur-20251-released-faster-animation-workflows-with-ai-inbetweening

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Pterosaurae » Cascadeur 2025.1 Win x64

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