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https://v.douyin.com/Qi9gi60xOA4/
EP 1 is not available yet
In this tutorial you will discover and follow along how to texture a complete environment in Substance Painter, adding great details with a Substance Alchemist workflow and putting everything together in Maya and Arnold render.
There is a lot of techniques and tips that you can grasp and learn to achieve similar result.
SNIPPETS OF VIDEO CONTENTS
ACES explained & demystify
ACES in MAYA – Workflow
ACES in SUBSTANCE – Workflow
Look Development
Preparing Assets for Substance Painter
Shaders / UV Layout
Full Texturing in Substance Painter
Adding details in Painter with Alchemist workflow
Creating a Matepainting in photoshop
And a lot more…
IMPORTANT NOTE –
It’s an intermediate tutorial and you should be already at ease with your software to correctly understand this tutorial.
SOFTWARE USED –
Autodesk Maya, Arnold Render, Substance Painter & Alchemist, Megascan Library & Bridge, Adobe Photoshop
Size:123 GB
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Pterosaurae » Gumroad – Scavengers Refinery EP.2 – Environment Texturing With Substance Painter