Unhide School – Digital Sculpture in Blender

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The “Digital Sculpture in Blender” course covers techniques and best practices for generating an organic sculpture of a character, as well as ways to deal with the different challenges that the process generates.

During the lessons, you will discover the best practices for identifying the three-dimensional shapes of any object from references, and how to translate these three-dimensional shapes into a sculpture using common and important Blender methods and tools.

The content also brings lessons for you to understand Blender’s User Interface (UI), learn about the software’s tools and sculpting brushes, and show you in a practical way how to create fast concepts (concept art) in 3D with Blender.

Throughout the course, you will learn the following techniques:

Build a basemesh with primitives

Dyntopo

Voxel Remesh

Masks and Facesets

Multiresolution

Curves

Posing IK and FK with pose brush

Render/Turntable fast com Eevee

Cutting with booleans

Decimating and exporting as STL for 3D printing

Size:10.4 GB

home page

https://unhideschool.com/cursos/view-all/4116/escultura-digital-no-blender

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