You could be:
An aspiring graphics programmer
A game developer looking to expand their skill set
An artist looking trying to create cool new effects
A web developer trying to build a cutting edge website
This is a beginner friendly course, no prior knowledge of shader programming is assumed.
We will learn:
GLSL fundamentals
Geometry deformation via Vertex Shaders
Procedural techniques
SDF’s (signed distance functions)
Colour manipulation & post processing effects
Integrating complex lighting models
And more!
Size:4.75 GB
home page
Reprint please indicate the source
Pterosaurae » SimonDev – GLSL Shaders from Scratch
Pterosaurae » SimonDev – GLSL Shaders from Scratch