Udemy – Stylized Blender 3D Environment: Greek Temple Workshop

What you’ll learn

Composition-First Blockout Master a clean blockout process that locks scale, focal paths, and readable silhouettes.

Modular Architecture Kit Model columns, arches, trims, planters, and low walls with tidy bevels and reusable profiles.

UVs, Trimsheets & Decals Unwrap with consistent texel density; map trims and place Greek decals for efficient detail.

Geometry Nodes Foliage Build controllable grass carpets, ivy arches (with grapes), and bush variations with clear parameters.

Tree Silhouette Design Use a cypress trio and an oak generator to stage foregroundmidgroundbackground rhythm.

Materials & Look Cohesion Apply the included shaders and dial restrained stylisation that reads at both thumbnail and close-up.

Lighting & Cameras Shape mood with warm key, believable bounce, and contact shadows; frame a hero shot and an alternate.

Compositor Finish Use the provided node stack for local contrast, colour balance, and subtle vignette without overcooking.

Presentation & Export Configure clean renders and a short turntable; run final checks for portfolio readiness.

Reusable Pipeline Save the kit, lighting recipe, compositor preset, and GN controls as a template for future scenes.

Tired of stylized environments that stall out before the finish line? This workshop gives you a complete Blender 4 pipeline for a Greek Temple and Garden scene—modular architecture, trimsheet-driven detail, Geometry Nodes foliage, cinematic lighting, and a compositor finish that locks the mood. If you love painterly worlds but dislike messy workflows, this is your new go-to process.

Hi, I am Rosefield from 3D Tudor. Together with Lukas, we designed this class so you can work like an environment artist from day one. The same workflow scales from a single courtyard to full plazas and ruins. It is fast to iterate, easy to present, and satisfying to ship.

Expect a few “oh, that is why mine looked off” moments. Little fixes to scale, spacing, and value contrast do more than exotic tricks ever will.

What you will learn – Top 6 points about the Course

Build a complete stylized environment from scratch: go from blockout to final render with confidence.

Modular architecture, faster iteration: columns, trims, doors, arches, planters, and low walls that unwrap and re-use cleanly.

UVs, trimsheets, and decals: keep texel density consistent while repeating motifs efficiently.

Geometry Nodes foliage: controllable grass carpets, ivy arches with grapes, and bush variationsplus cypress and oak forms for silhouette.

Lighting, cameras, and compositing: direct the eye with warm keys, grounded contact shadows, and a reusable node stack for a unified look.

Presentation that pops: craft hero and alternate shots that read well at thumbnail and hold up in close-ups.

Think of this workshop as gym for your environment brain. We stretch composition, breathe through problem spots, and finish with a clean render that does not wheeze. You leave with confidence, not chaos.

Size:10.3 GB

home page

https://www.udemy.com/course/stylized-blender-3d-environment-greek-temple-workshop/

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