
What you’ll learn
Build a fully functional Helix Jump clone from scratch using Unity and C#
Generate 3D donut-shaped platforms procedurally using code — no modeling software needed
Implement a complete game loop with scoring, combos, level progression, and polished UI
Create satisfying destruction effects with physics-based shattering and fade-out animations
Have you ever played Helix Jump and thought “I want to build this”?
In this course, you will. From scratch. No templates, no asset store shortcuts — just you, Unity, and C#.
By the end, you’ll have a complete, polished game you can play on your phone or add to your portfolio.
WHAT YOU’LL BUILD
A fully functional Helix Jump-style game featuring:
– Bouncing ball with satisfying squash and stretch physics
– Procedurally generated platforms — the game builds itself with code
– Safe zones and danger zones with proper collision detection
– Smash-through mechanics when falling at high speed
– Shatter effects with physics-based debris
– Combo system that rewards skillful play
– Complete game loop: scoring, levels, game over, restart
– Clean UI that updates in real-time
Size:2.55 GB
home page
https://www.udemy.com/course/build-a-helix-style-3d-mobile-game-in-unity-6/
Pterosaurae » Udemy – Build a Helix-Style 3D Mobile Game in Unity 6 & C#