Udemy – Build a Helix-Style 3D Mobile Game in Unity 6 & C#

What you’ll learn

Build a fully functional Helix Jump clone from scratch using Unity and C#

Generate 3D donut-shaped platforms procedurally using code — no modeling software needed

Implement a complete game loop with scoring, combos, level progression, and polished UI

Create satisfying destruction effects with physics-based shattering and fade-out animations

Have you ever played Helix Jump and thought “I want to build this”?

In this course, you will. From scratch. No templates, no asset store shortcuts — just you, Unity, and C#.

By the end, you’ll have a complete, polished game you can play on your phone or add to your portfolio.

WHAT YOU’LL BUILD

A fully functional Helix Jump-style game featuring:

Bouncing ball with satisfying squash and stretch physics

Procedurally generated platforms — the game builds itself with code

Safe zones and danger zones with proper collision detection

Smash-through mechanics when falling at high speed

Shatter effects with physics-based debris

Combo system that rewards skillful play

Complete game loop: scoring, levels, game over, restart

Clean UI that updates in real-time

Size:2.55 GB

home page

https://www.udemy.com/course/build-a-helix-style-3d-mobile-game-in-unity-6/

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