Udemy – Complete Resident Evil Game Development in Unreal Engine 5

Last updated 2/2026

MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch

Language: English | Duration: 32h 37m | Size: 43.0 GB

In this course you will learn everything you need to build a full horror shooter

What you'll learn

Create a complete Animation Blueprint with your Character

Change Camera like a fixed Camera following the Player to get a nostalgic feeling

Create a full Inventory System with picking up Items and also use them accordingly

Create a full Storage System

Create Level Transitions and save progress

Implement custom Items and Weapons

Create a complete UI System and use Items from the Inventory

Create a full Aiming and Shooting System

Create a Damage System and dealing Damage

Receiving Damage and Kill Enemies as well as the Player

Healing with Items

Create a full reload System for several Weapons

Implement a Melee Weapon and use attack Montages

Use Layered Blend per Bone Animation

Implement Sounds like Footsteps and Shooting Effects

How to use Niagara for Visual Effects like Muzzle Flash and Smoke

Implement Enemies and setting up Enemy AI

Implement Line Trace by Channel for Weapons

Equip and Swap Weapons on Character

Unlock Doors with Keys

Stack Items like Ammunition

Create a full Inspection System to inspect Items from Inventory

Requirements

You should have basic knowledge on how to use UE5

You should know how to import Textures and FBX models into your Project

Description

This comprehensive course is designed to elevate your game development expertise to new heights. You will master the creation of intricate blueprints, dynamic animation blueprints, and sophisticated enemy artificial intelligence systems that bring your game worlds to life. The curriculum guides you through the development of a fully functional inventory system, a critical component for immersive gameplay. Learn to implement seamless weapon usage, including equipping, swapping, and managing ammunition with precision. The course also covers the integration of healing items to enhance player survival mechanics, as well as the creation of interactive elements such as unlocking doors to progress through levels. Additionally, you will explore the implementation of robust storage systems to manage in-game items effectively. By leveraging a game instance, you will learn to facilitate smooth transitions between diverse levels, ensuring a cohesive player experience. Beyond these core skills, the course introduces advanced techniques to enrich your projects, including optimizing game flow and enhancing interactivity. Perfect for aspiring developers, this course provides hands-on experience and practical knowledge to build professional-grade games, equipping you with the tools to create engaging, polished, and dynamic gaming experiences that stand out in the industry. I hope you will enjoy this massive course because you can call youself an intermediate UE5 artist after you have successfully mastered every lesson.

Who this course is for

Beginner in Unreal Engine 5

Beginners in Game Development

home page

https://www.udemy.com/course/complete-classic-resident-evil-game-development-in-ue5/

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