Flipped Normals – The Real-Time Hair FlipBox

TikTok

https://v.douyin.com/l0uxs59ZhLA/

What You’ll Learn

How to create high-quality hair textures for real-time use

Baking hair textures using Arnold and xNormal

Setting up and using GS CurveTools for efficient workflows

How to build and place hair cards from scratch

Structuring hair into layers (base, volume, depth, breakup)

Creating natural variation with flyaways and support strands

Optimizing hair for real-time performance

Using vertex colors to control shading and breakup

How to take a hairstyle from reference to final in-engine result

Practical production workflows used in real game assets

We recommend taking the tutorials in the following order:

Realtime Hair Tutorial

Realtime Brow/Eyelashes Tutorial

Advanced Realtime Hair Tutorial

What You Get

3 in-depth real-time hair tutorials

8 complete real-time hair assets (braids, locs, waves, updos, long hair, and more)

Full working files for each hairstyle (Maya scenes, FBX, Marmoset scenes)

High-quality hair textures and hair maps

Baking materials for Arnold and xNormal

Requirements

Basic understanding of Maya

GS CurveTools (paid Maya plug-in, highly recommended)

Arnold (for baking) and/or xNormal

Marmoset Toolbag (for viewing included scenes)

Skill Level

Beginner to Intermediate: You don’t need prior experience creating real-time hair, but you should be comfortable with Maya and understand the basics of hair cards. If you’re already familiar with hair workflows, this will help you refine your process and better understand production-ready techniques.

Size:19.5 GB

home page

https://flippednormals.com/products/the-real-time-hair-flipbox

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