Rigging in Maya | Quick Start Part One

It’s not just another course.

The workshop program is designed in such a way that you don’t just learn the basics of rigging using simple abstract examples, but immediately practice creating a rig taken from a real project, a promo video from Action Method studio.

At the same time, you adopt the experience accumulated by the author, using the methods and tools used in production.

3D animator and rigger from Kazakhstan

In the CG industry for over 15 years

Experience in advertising, film, VR

Founder of RiggingPRO Community

Founder of Action Method studio

Author of rigging tutorials on youtube channel RiggingPRO

Mentor

Who this course is for:

for beginner riggers who want to level up and strengthen their knowledge base

for professionals in their field (animator, modeler, etc.) who want to expand their range of activities and master the related profession of a rigger

for beginners in 3D, who want to master rigging as their main specialty

for those who want to create rigs in animation projects and game development

At-a-Glance

We have been teaching in Russian since 2019, and in English since 2023!

More than 500 satisfied students from CIS countries and from all over the world

Lots of positive feedback and enthusiasm from students!

Students work at Wizart Animation, DragonFly, Studio KAPI, Platoshka, also freelance on interesting projects

Also involved in the development of indie games

As a result of completing first part of the course:

 Customize your Maya interface

 Speed up your rigging workflow

 Learn how to prepare a model for rigging

 Learn how to create cartoon deformations

 Learn to create a setup with various tools and methods

 Learn how to create procedural animation with MASH

 Learn how to create animator-friendly controls

 Learn how to structure a rig and prepare for animation

Student’s rocket rig demo as a result of the first part of the course.

As a result of completing two parts of the course:

At the end of the workshop, you will be able to rig production-quality characters and props from scratch, which will allow you to take freelance or get a job as a rigger in the studio.

How is the training going?

In English the workshop is currently only available in a Self-study version without Mentor feedback.

But Anton can answer a couple of questions if you have any difficulties.

Full mentoring is planned for the summer of 2026 for an additional fee.

After the purchase, a serial number will be sent to your email for watching protected videos in a special StarForce player.

Course requirements

Basic knowledge of Maya

Familiar with the basics of rigging

Autodesk Maya 2018 — 2026

The workshop week by week | Part One

Week 1: Maya customization, 3d model preparation

Fundamentals of Maya architecture required for rigging

Scripts installation

Creation icons on the shelf

Customizing Hotbox

Creating your Marking Menu

Overview of May9 Pro

Creating your own hotkeys

Installation custom settings by Anton Parygin

Preparing the model for rigging

Creating a rig hierarchy

Week 2: Set up wings, eyes and eyelids

Rigging Wings

Bend and twist setup

Creation of controls

Rigging Eyes

Eyelid setup with joints, constraints and Driven key

Fast skinning using standard tools and plugins

2d pupil rig

IK\FK eye rig

Creation of additional eyelid deformations using non-linear deformers

Week 3: Feather and fire setup and squash-stretch setup

Rigging using MASH Network

Geometry preparation, joints creation, skinning

Creation controls

Connecting the rig to MASH

Fire twist setup

Squash-Stretch Rig

Setup based on Lattice deformer

Fix double transformations

Adding other controls to the squash setup

Week 4: Structuring the rig, preparing for animation

Structuring the rig

Checking the rig, constraining wings and fire to the main rig

Setup of display modes and geometry selection

Hide and Lock unnecessary attributes on controls and groups

Preparing for animation

Creation of Sets: Selection Set, Character Set

Adding new features to animation controls

Training materials. What’s included?

You get access to custom Maya settings that the author prepared for the students of this Workshop.

Here’s what’s included in the training materials:

Set of scripts for beginner riggers

Plugins to speed up the rigging process

Custom shelf with scripts

Custom menu markings

Custom hotkeys

Size:5.97 GB

home page

https://riggingpro.gumroad.com/l/rimqs1-eng

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