
What you’ll learn
Master Unity 6 New Input System from scratch, wiring a professional 2.5D controller compatible with Mobile Touch and Gamepad devices.
Build advanced C# systems: architectural 2D physics, Mixamo 3D asset synchronization, laser Raycast sensors, and dynamic state-driven animations.
Program modular AI with production-ready patrol mechanics, combat sword hitbox systems, custom damage knockbacks, and complete Boss behavior.
Implement global systems: a persistent GameManager, PlayerPrefs data saving, interactive dynamic main menus, cinematic UI, and parallax level design.
Size:9.41 GB
home page
https://www.udemy.com/course/unity-6-architecture-input-system-25d-game-framework/
Reprint please indicate the source
Pterosaurae » Udemy – Unity 6 Architecture: Input System & 2.5D Game Framework
Pterosaurae » Udemy – Unity 6 Architecture: Input System & 2.5D Game Framework