
What you’ll learn
Build 3 Complete 2D Games: Create an idle tavern simulator, procedural mining RPG, and lane tower defense game in Godot 4.6+.
Master Save Systems: Implement data persistence using JSON, native Godot Resources, and ConfigFile (.cfg) architectures.
Program Systems & Pathfinding: Design procedural dungeon generation, dynamic request algorithms, and NavigationServer pathfinding for 6 unit types.
Manage Version Control: Connect Godot to GitHub to commit, push, pull, and roll back project builds.
Size:14.7 GB
home page
https://www.udemy.com/course/godot-4-intermediate-game-development-course-2026/
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Pterosaurae » Udemy – Godot 4 Intermediate Game Development Course (2026)
Pterosaurae » Udemy – Godot 4 Intermediate Game Development Course (2026)